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Product details
Series: Game Design
Paperback: 384 pages
Publisher: Addison-Wesley Professional; 1 edition (August 24, 2017)
Language: English
ISBN-10: 0134680707
ISBN-13: 978-0134680705
Product Dimensions:
7 x 0.6 x 8.9 inches
Shipping Weight: 1.2 pounds (View shipping rates and policies)
Average Customer Review:
4.4 out of 5 stars
7 customer reviews
Amazon Best Sellers Rank:
#425,238 in Books (See Top 100 in Books)
I have to preface this by saying I'm only about 1/3 in. That said, this is simply the best book on UE4 I've read, and I've at least skimmed them all. The reason is that it's perhaps the only one written for people who actually have things to do and other things to do with their lives. That is, the author assumes you're not an idiot, and there are no endless pages wasted explaining why a file system is important. It gets to the point: making an environment that looks good and is navigable, and does so succinctly and with a great deal of elegance and thought. For every ten pages of blather that other books bulk out with explaining what you can pick up from the first three Epic/Unreal videos on YouTube, this book efficiently explains some tricky thing having to do with the interpretation of normal maps that you'd waste hours on the question boards with. Well-written, clear, concise, VERY helpful.
Clear and detailed, this spells out a lot of the features of Unreal Engine concisely. Worth the price of admission. I found the lighting and materials chapters for architectural visualization the most useful.
Very good.book for who interest to build VR for visual design (not gaming) by UE4 and don't want to know very detail of program.
Gift for my husband he found the book very helpful
Great tutorials, clear and easy to follow up, especially when I found writer's website in this book, a quite awesome learning materials more than my mind.
:)
This book is not a helpful or cost effective resource for someone that wants to actually LEARN HOW to use Unreal Engine for non-game projects. It is no more than a high level overview of some of the tools and concepts of Unreal. Zero real-world or even usable examples and very poorly printed screen shot images make this book highly overpriced imo. All the same exact info (but with better screenshots and specific solutions/methods of Unreal development) is available for FREE on Epic’s Unreal learning website. Don’t waste your time and money with this text unless you have never heard of Unreal Engine and just need an overview. Quite disappointed and returning it now.
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